资源列表
Direct3DCore
- Direct3D游戏引擎核心技术的研究与实现,详细讲解大规模地形实时绘制和三维场景中的碰撞检测技术。-Direct3D game engine core technology research and implementation of large scale terrain elaborate three-dimensional scene in real-time rendering and collision detection technology.
Collision
- Gpu基于多视角的动态八叉树碰撞检测算法 -More dynamic perspective on Octree Collision Detection Algorithm
ProjectBeta01
- directx开发终极指南最终程序的源码,能够在visual studio2008上运行,但是directx的版本为2005,若使用更高版本的directx,请把有关声音部分注释掉即可```如不能运行可联系我(q2842444897)-The Ultimate Guide to the final program development directx source code that can run in the visual studio2008, but for the 2005 vers
directx
- directx 中文手册 使用delphi 做directx二次开发时使用-delphi directx chinese report
Directx9_ObjectPicking
- Demonstration of how to pick object in a Directx 9 3d application window. Can be used to select object in a realtime virtual environment.
MovingCloud
- simulate the moving clouds in the sky,vs 2005,DirectX,c-simulate the moving clouds in the sky,vs 2005,DirectX,c++
DepthComplexity
- test of the depth,vs 2005, platform DirectX,c-test of the depth,vs 2005, platform DirectX,c++
Snowing
- simulate the process of snowing,vs 2005, platform DirectX,c-simulate the process of snowing,vs 2005, platform DirectX,c++
TeeChart8
- TeeChart8汉化版ocx控件,可以在VC++中调用。-TeeChart8 Chinese Version ocx control, you can call in VC++.
vc6-ds
- vc6 和 diretx sound的運用範例 -vc6 and diretx sound example of the use of
DirectX
- 介绍Windows下使用DirectX进行编程的教程-Describes the use of DirectX for Windows programming tutorial
mir
- 用vb开发的仿传奇客户端源码,支持真彩并且是DX版 需要对应的服务器 这可是我从制作者手里一手得到的 非常难得! 可以用来自己接着开发-vb mir