资源列表
dx9cs_multiple_vertex_buffers
- // Descr iption: This sample demonstrates how to create 3D geometry with // Direct3D by loading vertex data into a multiple Vertex // Buffers.-// Descr iption: This sample demonstrates how to create 3D geometry with // Dir
dx9cs_primitive_types
- // Last Modified: 06/15/05 // Descr iption: This sample demonstrates how to properly use all the // primitive types available under Direct3D with C#. -// Last Modified: 06/15/05 // Descr iption: This sample demonstrates how to properly u
dx9cs_transforms
- // Last Modified: 06/28/05 // Descr iption: Demonstrates how to use translation, rotation, and scaling // matrices to create a simulated solar system.-// Last Modified: 06/28/05 // Descr iption: Demonstrates how to use translation, rotatio
dx9cs_vertex_data
- // Descr iption: This sample demonstrates how to create 3D geometry with // Direct3D by loading vertex data into a Vertex Buffer.-// Descr iption: This sample demonstrates how to create 3D geometry with // Direct3D by loading
directshowchat
- 这是一个基于directshow的聊天程序-directshow chat
asdasd
- 在DirectX场景中用公告板技术实现了模拟一棵树,请大家看看!-DirectX scenes in the bulletin board with analog technology to achieve a tree, Let us take a look!
DirectShow_sourc_code
- DirectShow 开发指南-direct show guide source code
Frame_Grabber
- Visual C++ Frame Grabber using DirectX under windows
Examples
- Programming an RTS game with Direct3D 源代码下载-Source Code for Programming an RTS game with Direct3D
fl
- DirectX 9.0c 实现的多层纹理混合-多层纹理混合
jh
- 用DirectX 9.0C 实现平面阴影-DirectX 9.0C 实现平面阴影