资源列表
robort
- 通过opengl绘制了一个能动的机器人,接着通过键盘控制进行机器人的旋转。-Opengl rendering through a dynamic of the robot, and then carried out through the keyboard to control the rotation of the robot.
SpaceDivision
- 用MFC生成四叉树的方式,主要通过建立一个向量来储存节点的坐标。-Generated by MFC quadtree approach, mainly through the establishment of a vector to store the coordinates of the node.
tree
- 用opengl的方法生成四叉树的方式,调用opengl中的画点画线的函数来生成四叉树。-The method used to generate opengl quadtree way, call the opengl stipple lines function to generate the quadtree.
PowerPointTransitions(VB)
- 图片动态切换效果,例如淡入淡出、水平展开、垂直展开、对角线展开、中心向四周扩散等10多种效果,基于directshow editing service-implement more than ten kinds of transition effect on a group of pictures, completely based on the directshow editing service sdk.
vcam
- directshow 推模式的Source Filter-a directshow source filter which only push data to downstream filter.
DirectX_Fog
- DirectX 雾化效果编程,注释清晰,初学DirectX者一定要看。-Atomization Programming DirectX effects, comments clear, beginner who must depend on DirectX.
DirectX_particle
- DirectX 粒子系统,中文注释清晰明了,适合初学者。-DirectX particle system, Chinese Notes clarity, suitable for beginners.
DirectX_Terrain
- DirectX三维地形模拟,适合初学者,注释清晰明了。有志于做引擎的必备。-DirectX simulated three-dimensional terrain, suitable for beginners, notes clear. Interested in doing the necessary engine.
DirectX_SeaWave
- DirectX海浪效果模拟,用两种方法模拟海浪效果,中文注释,清晰明了,代码简洁易懂。-DirectX wave simulation results, using two methods simulate the effect of waves, Chinese notes, clear, concise and understandable code.
DirectX_Transform
- DirectX 顶点坐标转换,中文注释清晰明了,初学者一定要看。-DirectX vertex coordinate transformation, Chinese Notes clarity, depends on beginners.
Direct
- directX架构的交互式列子,可以创建多个物体,以及移动和旋转-Liezi directX interactive architecture
AdvancedAnimationwithDirectX(bookcodes)
- directX高级动画制作一书的源代码,想学习directX高级技术的可以下载看看,要求你要有一定的DirectX的基础知识-High directX animation book source code, want to learn advanced technology directX can download and see, ask you to have a certain basic knowledge of DirectX