资源列表
Camera
- 编写的D3D中摄象机的类
FireworkSystem
- 粒子系统做的烟花
Directshow_filter
- Really Great DirectShow Project by \"Jesse Stone\" from Taiwan. It Include 1.AC3 Filter 2.Mpeg1 Splitter for Video and Audio two pins 3.Directshow BaseClass for debug using 4.Standard mpge1 file that you correctly try it in the Gr
globe
- 用d3d开发的一个带光照的类似于google earth的地球仪(当然没有google做得好)
Microsoft-Programmin-Microsoft-DirectShow-for-Digi
- A book is rarely written alone although a title might have one author, there are a host of midwives who help it into being. First and foremost, thanks go to the Microsoft DirectShow team, who created this technology, and especially to the following m
ball_proj
- 1.DirectShow how to output to render 2.USE MFC Shared DLL 3.Include <afx.h> that you are easy to use Socket and String function 4.Include network recieve data 5.DNS to IP 6.Xvid Mpeg4 decoder 7.Ap Pass param to Direcshow interfa
Joystick
- 一个基于ActiveX的游戏手柄操控源码,源码支持Activex9.0B,更高的Activex版本请用.Net编译
Directx9
- Directx9 sample 简单的范侧,如何产生一个光源、场景
rec_screenDLL
- 捕捉屏幕的录像动态DLL库,用了WindowsMediaEncoderSDK和WindowsMediaFormatSDK
SimplePlayer
- 在Visual C++6.0平台下,利用微软提供的DirectShow框架实现一个简单的播放器。播放器具有播放、暂停、停止、抓图、全屏等功能,是学习DirectShow的绝佳实例。
Player
- 在Visual C++6.0平台下,利用微软提供的DirectShow框架实现一个简单的播放媒体文件的例子。功能简单,便于学习DirectShow编程的全过程。
ltplane
- 雷霆战机一个用vc和Dx编写的游戏,压缩包中含有源码和例子