资源列表
simpleVSLighting
- DirectX,简单的HLSL光照实例,可编程管线。绘制茶壶-DirectX, HLSL lighting simple examples, programmable pipeline. Draw teapot
tweening
- OpenGL Motion Tweening
blueSky
- 天空盒子,供初学者一起学习研究。早日脱离苦海。-blue sky by dx.
pickexample
- 在运动物体上选取面片,有基本的选项,运动的物体不可以控制它的运动-Select the patch on a moving object, with basic options, the movement of objects can not be controled
07_BumpTexture
- 旋转的地球以展示如何使用凹凸贴图,有基本的选项-Rotation of the Earth to demonstrate how to use bump mapping, there are basic options
DirectX 7.0 for programmers. 2001
- Goncharov, Salihov 2001
DirectX, Delphi, C++. 2006
- DirectX, Delphi, C++. 2006
perlin
- 自然景观的模拟仿真的噪声函数的算法,GPU渲染,例如:流体中的火焰,水,烟雾等。-Algorithm simulation of the natural landscape of the noise function, GPU rendering, for example: fluid flame, water, smoke, etc..
YUV.cpp
- 用于Yuv视频文件————YUViewer.cpp -For*.YUV reading————YUViewer.cpp
Demo2
- 3 d view of the table tennis game, DX8 writing, basic function is perfect
transform-IYUV-to-RGB24
- 使用directshow设计一个filter,将IYUV格式视频转换为RGB24格式-Use directshow design a filter, will IYUV format video into RGB24 format
3D
- 简单3D 实现 由3D-》2D的 实现-Achieved by the realization of a simple 3D 3D-" 2D' s