资源列表
TextureAnimation
- 创建一个模型 然后给模型贴上一个漂亮的纹理 非常的不错-build a texture
shipinbuzhuo
- vfw捕获usb摄像头,实现录像,抓图,实时监控等功能-VFW capture usb camera, video capture, real-time monitoring function
donghua_DDraw2GphCard
- VC++环境下使用DirectDraw将图像数据写入显卡,实现全屏动画效果!-VC++ environment using DirectDraw image data is written into the graphics, to achieve full-screen animation effects!
DirectX-9.0-Guide-Book
- 这是一个DirectX 9.0入门手册,文档为doc格式,适合初学者下载学习。-This is a DirectX 9.0 Getting Started manual, document doc format, suitable for beginners to download the study.
3D-Game(DirectX)
- 高级三维游戏编程,使用DirectX 9.0,这个文档是英文版本的。-Advanced 3D Game Programming Using DirectX 9.0
DirectX-include-multiple-documents
- 包含多重纹理、纹理映射、坐标转换、反射计算相关技术,都是很实用的内容。-Inclue Multiple Textures/Texture Map /coordinate transformation/StencilMirror,Very practical content
my3Dgame
- 3维场景漫游 有人物在一个三维场景中的漫游 有下雨下雪效果的实现 有火焰例子系统-Three-dimensional scenes figure in a three-dimensional scene roaming roaming rain snow achieve flame example system
DirectShowLib2005
- DirectShowLib2005的C#源码及demo,可用于音频视频设备的二次开发,提供接口较全-DirectShowLib2005 c# source code including demo which can be used for secondary development of audio video equipment.
SimplePlayer
- 这是一个基于DirectShow和MFC的简单媒体播放器程序。-This is a simple media player program based on DirectShow and MFC.
FPS_Based_DirectX
- 基于DirectX的第一人称射击游戏开发实例,包括游戏规划,纹理和光照,脚本和GUI,碰撞检测,输入控制,声音控制等编程。-DirectX-based first-person shooter development, including game planning, texture and light, the scr ipt and GUI, collision detection, input control, sound control programming.
Direct3D_Basketball_game
- 基于DirectX技术的投篮游戏设计,包括图形渲染模块,用户界面,物理模块,摄像机模块等,对进一步理解DirectX很有帮助!-Shooting game based on DirectX technology design, including graphics rendering module, the user interface, the physical module, camera module, to further understand DirectX helpful!
Roaming_based_Direct3D
- 基于Direct3D实现的3D漫游,内容包括图像学相关知识点,MFC相关知识,Direct3D中图像渲染,纹理,输入控制,声音,GUI等相关知识,对掌握利用MFC和Direct3D结合使用有很好的帮助.-Direct3D-based implementation of 3D roaming, including iconography related knowledge points, MFC knowledge, Direct3D in image rendering, texture, in