资源列表
ParticleEditor
- 基于DirectX9.0 MFC的粒子编辑器-failed to translate
KND2000Server
- 利用厂商提供的dll,将其封装成ocx用于B端使用-failed to translate
Jumping_ball_game_based_Direct3D
- 基于Direct3D实现的跳跳球游戏,包括游戏GUI控件,图形图像绘制模块,动画贴图模块,2D精灵渲染模块,粒子系统模块等.-The Direct3D implementation jumping ball games, including game GUI controls, graphics and video rendering module, module of animated maps, 2D Wizard rendering module, particle system modu
Game_Development_based_Direct3D
- 基于Direct3D的游戏开发,主要包括地形的生成和渲染,光线的运用,3D模型和2D对象的调用和显示,模型的轮廓绑定,粒子系统等.-Direct3D game development, including terrain generation and rendering, the use of light, 3D models and 2D object call and display the outline of the model binding, particle system.
D3Ddemo10-
- Visual C++游戏开发笔记系列配套源码,DirectX教程之十:游戏输入控制利器—— DirectInput专常。作者:浅墨-Visual C++ game development notes series supporting source 10 DirectX tutorial: game input control tool- DirectInput designed often. Author: light ink
Wincefmodce
- wince实现音频播放。希望对大家有所帮助。-wince audio playback. I hope all of you help.
game-frame
- Vc++游戏封装框架一后续会有更多的完善。交流 交流 交流-Vc++ game package framework
Myadvdf_artoolkitsDemo
- 详细说明:dsvl,它是一个对directshow的简单封装的库,使用起来比较方便,比较容易实现视频编程的应用。--dsvl, it is one of directshow simple package libraries, and more convenient to use. easier video programming applications.
mySolar
- d3d实现的太阳系,该有的功能都有,天空盒、摄像机、星球自转公转什么的都有-d3d implementation of the solar system, which has some functions, sky boxes, cameras, the planet' s rotation public turn what has
Matrices
- 使用vs2010和dx SDK做的旋转木箱。-VS2010 and DX SDK do spin the crate.
super-mario
- 这是一个模仿任天堂经典游戏《超级玛丽》的克隆游戏。目前支持windows 和linux两种操作系统。你应该已经得到了这个游戏的全部源代码和地图编辑器 的源代码。地图编辑器( MapEdit目录下 )使你可以充分发挥想象力,轻而易举 地创造出游戏中的关卡( 目前我只做了两关 )。-This is a parody of the classic Nintendo game "Super Mario" Cloning of the game. Support windows &
DirectX
- DirectX学习资料 和Directshow学习资料-DirectX learning materials and directshow learning materials