资源列表
SimpleLighting
- 3D游戏编程中灯光的设置,多个灯光同时作用的效果-about 3D lights and more effect
prototipo
- abrir imagen con el con vb6.0
tutorial3_createtriangle
- DirectX C++ programming tutorial for introduction of computer graphics
FX-Water.shader
- 来自Unity的水面shader,语言精炼,值得学习!-The water from the Unity shader, language, refining, it is worth learning!
Department_1738ENGINEER_49203
- 这里有个源码Department_1738ENGINEER_49203很不错,大家可以学习参考,可以带给你们帮助-A source Department_1738ENGINEER_49203 here is very good, everyone can learn the reference, can bring you help
tutorial5_transformation
- DirectX C++ programming tutorial for introduction of computer graphics
Formalrm
- this sourse code containing alot of good
DXtest
- DX中的光照效果,包括点光源,炬光源的设置和镜面反射及漫反射的实现,适合初学者。-DX in the lighting effects, including the point light source, torch light set-up and specular reflection and diffuse reflection of the realization, suitable for beginners.
DirectX3D
- 基本框架搭建及二维图形绘制 掌握表面概念及图像的载入、显示 掌握Sprite的相关概念及动画实现 -Basic frame structures and two-dimensional graphics rendering Master surface concept and image loading, display Sprite master the related concepts and animation
directxlight
- directxLight介绍灯光加入,灯光的种类等。
DirectX-Berklium
- 在DirectX中使用Berklium网络引擎,将网页转换为D3D纹理渲染出来-the using of Berklium in DirectX,change the HTML page to D3D texture
Vertices
- 利用d3d顶点模式生成一个有颜色的三角形,三角形的位置可以自定义