资源列表
Meshes
- 用directx编写的三维物体的纹理贴图加上图形自动旋转-Graphic texture mapping with automatic rotation
opengl-example-5
- opengl example world C-opengl example world C++
LoadMeshFrom3ds
- 利用一个读取3ds模型的类库读取3ds模型,并用DirectX生成mesh,最终在Direct中画出模型.程序由C#和directX写成.-3ds model using a library to read to read 3ds model, and DirectX build mesh, in the final draw in the Direct Model. Procedures written in C# and directX.
VC坦克DirectX
- Tank大战程序草稿,已经实现坦克发射子弹,击中目标,爆炸等,效果逼真!
3DMAP
- 制做一個3D地圖,要安裝directx 9.0-3D maps, use directx 9
05_01_SimpleLighting
- 精通DirectX 3D图形与动画程序设计 这本书的源码 05_第五章 光照与材质-Proficient in DirectX 3D graphics and animation programming source code of this book Chapter V 05_ light and texture
BitmapMix
- 使用VMR9进行视频中位图叠加,本程序实现了视频中显示矩形,并能随鼠标移动-The use of video in VMR9 overlay bitmap, the program achieved a rectangular video display and mouse with the
MJPlay
- It is multimedia player using direct-show in visaul C-It is multimedia player using direct-show in visaul C++
SkyFogDemo
- 在vc++6.0环境下,利用directx写雾化效果的例子,阐述雾化效果的原理,适应初学者适应初学者,学习direcx的使用。 -in vc 6.0 circumstances, the use of DirectX atomizing effect was an example to explain the effect of aerosol principle, to adapt to adapt to beginners and beginners learning direcx us
GrabBitmaps
- 取得视频图片,实时捕捉图像数据,保存为bmp
Real-time_video_image_processing-frame_grabber_usi
- Real-time video image processing - frame grabber using a minimalistic approach实时视频图像处理--利用最少途径摄取帧
riff_avi
- 这是介绍riff 文件规范和avi文件规范的资料,值得参考。-This is to introduce the riff file specification and avi file specification information, a good reference.