资源列表
DirectShow_develop_guid
- 陆其明编写的directshow实务精选电子版源码。-Lu Qiming prepared the electronic version of Featured DirectShow source code of practice.
DirectShow
- 《DirectShow开发指南》源码
Alpha
- 3种alpha混合的源码-three kinds of mixed alpha source
Alpha
- d3d camera类,很不错啊,大家可以来学习学习啊。初学者必备。-d3d camera class, very Cuoa, we can come to learn to learn ah. Essential for beginners.
DirectShow_MPEG_2
- 基于DirectShow的MPEG_2流媒体多路播放与实时存储系统设计与实现
DeathPit
- DirectX学习范例: 学习《Sams Teach Yourself Game Programming with DirectX in 21 Days》的参考范例2
visualization-whitepaper-chinese
- QT4.5下,opengl和directX的开发资料.适合初学的人做资本了解.-QT4.5 under, opengl and directX development information. Suitable for beginners who do understand the capital.
3D_Terrain
- 3D地形绘制,基于微软框架。但主要代码是一个类,可以拆出来单独用-3D terrain mapping, based on Microsoft frameworks. But the main code is a class, you can split out separately with
multiviewsdx9
- 讲多视口的例子,用D3D写的,对于视口的理解有很大的帮助
DirectX_Fog
- DirectX 雾化效果编程,注释清晰,初学DirectX者一定要看。-Atomization Programming DirectX effects, comments clear, beginner who must depend on DirectX.
DirectShow
- 关于DIRECTSHOW的好书,有相当多的事例代码在其中-This is a good book about DIRECTSHOW,and it contains a lot of exmaple source code.