资源列表
loadxfile
- 用directx和c++开发的导入模型的程序
gputerrain
- This demo is powered by ODE (Open Dynamic Engine), a physic API made by Russell Smith. Press the left mouse button to shoot on some boxes. ODE can do so much more than just box physics, check it out here: ODE-This demo is powered by ODE (Open Dynamic
545867121
- Viscal C+++ Directx 9 game-game
dxsmith_src
- 一个DirectX包装类-a DirectX packaging category
StateControlUseMatrix
- 基于Dx9的飞机姿态控制程序,在pudn上找了很久都没找到,利用变换矩阵实现对飞机姿态的控制,对学习dx矩阵变换的朋友来说很有帮助。-Dx9-based aircraft attitude control program, look for a long time in pudn did not find, use the transformation matrix to achieve control of the aircraft attitude, learning dx matrix t
Chap19
- 用DirectX编写RPG游戏 第19课代码-Preparation of RPG games with DirectX 19 class code
ch6-2
- 一个球体运动程序,遇到碰壁结束。由如一个闪电游戏。-a ball movement procedures encountered rebuffed end. From such as a lightning game.
chap06
- direct3d 中的2D编程一书中的配套代码,第6章。-direct3d programming book in the 2D matching code, Chapter 6.
02_Raining
- directx9编写的下雨场景,很逼真!!!
leitingzhanji
- 雷霆战机源代码 -------------------------------------------------------------------------------- 发表日期:2006年4月25日 出处:unnkown 作者:unknown 【编辑录入:webmaster】 采用DirectX技术编写,学习的好例子。
Dx9doc
- Dx9.0中文帮助 Direct3D 9.0 SDK 文档 (中文版)-Dx9.0 Chinese Direct3D 9.0 SDK help file (Chinese Version)
DX9_Effects
- his sample demonstrates how to set the fixed function // pipeline render states using the ID3DXEffect effect file // interface instead of hardcoding the states in code. -his sample demonstrates how to set the fixed function // pip