资源列表
ASM_Vertex
- 《精通DirectX3D图形与动画程序设计》——22_第二十二章 ASM顶点渲染,经过测试可以运行
test
- 利用VC6.0和DirectX9.0实现的三棱锥-Direct3D game development technology supporting Detailed Chapter 9 code to load one of two Mesh model. Package class implements scene roaming camera 2. Package object model to achieve arbitrary control
39.Lighting-and-Texturing
- DirectX texture and lighting
ddraw01
- 自己学directdraw写的一段小代码,包括directdraw初始化 建立双缓冲 窗口裁剪,没用mfc类库,方便想学directdraw程序的人。-Directdraw learn to write their own small section of code, including the establishment of double buffering directdraw initialization window cutting, no mfc class library to f
Visual-CPPDirectX9Game02
- VisualC++和DirectX混合编程,实现3D效果视图,VS测试通过~有助于游戏开发实现~-Visual C++ and DirectX programming, 3D effects view, VS test by ~ contribute to the realization of the game development~
CaptureVideo
- VC6.0 环境下开发的Drectshow,功能简单,但是很好的学习材料-VC6.0 environment developed Drectshow, feature simple, but good learning materials
tryD3DLighting
- 介绍directx中的灯光效果,浅显易懂,适合初学者学习-directx on the lighting effects, which are written, for beginners learning
TeamEngineCode
- TeamEngineCode 基于DirectUI的 TeamEngineCode-DirectUI TeamEngineCode VC++ INterface
DXGuide.zip
- 一套很不错的DirectX封装类库,功能强大
DXGuide.zip 很不错的DirectX封装类库
- 一套很不错的DirectX封装类库,功能强大, A set of very good DirectX seal class storehouse, the function is formidable
3D-colorkey
- delphi 通过d3d实现ddraw一样的colorkey功能-By d3d delphi colorkey achieve the same functionality ddraw
DirectFB-1.0.0-rc2.tar
- sample for frame buffer