资源列表
TerrainLearn
- 基于DX9的LOD地形实现。完整的LOD实现过程源码。里面包含了VS2010的项目。是学习LOD的好学习材料。-DX9-based LOD terrain implementation. Complete source LOD implementation process. Which contains a VS2010 project. LOD is to learn a good learning materials.
light
- 为什么传不上啊 我快疯勒晕晕晕晕晕 灯光实现-Chuan-ah Why can not I' m crazy晕晕le halo lighting to achieve晕晕
MyFilter
- 一个最简单的DirectShow的Filter源程序,适合初学者学习如何编写自己的Filter。-One of the most simple of Filter DirectShow source for beginners to learn how to write your own Filter.
FlyingCube3D
- Revolving and flying 3D-cube (Directx9, Visual C++ 6.0) A / D - reduce / increase the size of the cube
d3-dgui
- 根据一本3d游戏书写的微型引擎,目前只做了按钮和x文件显示骨骼动画还不完善 -Miniature writing a 3d game engine, the only button x documents show skeletal animation is not perfect
DirectX3DDrawCode
- DirectX3D示例: 3D游戏中的粒子系统、卡通渲染、三维游戏中动态水面的模拟、卡通渲染、基于Symbian OS的S60手机游戏图像处理
JediDelphix
- 最完善的网游开发Delphi Directx组件.-Jedi-Delphix
j_14391_tanks(adminbang.net)
- 分布式坦克大战源码,用了DX的-Distributed Tankedaizhan source, using the DX' s ......................
Demo2
- 3 d view of the table tennis game, DX8 writing, basic function is perfect
Directx8
- 第一章、准备就绪,第二章、绘制三角形第三章、旋转的立方体第四章、全屏模式和深度缓冲第五章、矩阵变换第六章、纹理第七章、灯光与材质第八章、索引缓冲第九章、有纹理的球体、圆柱体和锥体第十章、载入模型-first chapter, ready to Chapter II, Chapter III Rendering triangle, rotating cube IV, Full-screen mode and depth buffer fifth chapter, Chapter VI transf
Cameraclasstest
- D3D camera类 可以实现 fps游戏的场景间移动-Motion camera category can be achieved fps games to move between the scenes
BubblePuzzle_source
- DirectDraw 的简单示例,重构一个老游戏-Recreated an old game as a simple demonstration of DirectDraw.