资源列表
multimon
- DirectDraw 的实现的单显卡多显示器输出程序。-DirectDraw implementation of the single-card multi-display output process.
SpaceShooter
- 一款DIRECTX初学者值得研究的小游戏
GLLighting
- 使用OpenGL光照模型呈现立体感 本文适合于opengl光照初学者-Using the OpenGL lighting model showing three-dimensional
DX3DS
- DX实现OPENGL 3DS模型加载和绘制-DX achieve OPENGL 3DS model loading and rendering
C++DirectXModel.rar
- DirextX实现模型导入,模型创建,灯光设置,摄像机移动,三维字体显示等。,Import DirextX implementation model, model creation, lighting setup, camera mobile, three-dimensional display, such as fonts.
Lights
- d3d光线基础,基本的创建设备和光线,对初学者有帮助
ADOtest
- 串口调试源代码 关于可以ado编程,需要ado调试串口-English to double
graphics_text
- Diaplying text with c-Diaplying text with c++
TestDirectDraw
- directdraw基本操作,对屏幕的设置和分辨率的调整-directdraw basic operation of the screen to adjust settings and resolution
tema4
- Simple OpenGL engine using GLFW, Assimp
MFCFilter
- 是一个DirectShow的MFC的Filter,主要提供搭建MFCFilter框架的方法,可以实现播放功能,点击菜单中的PLAY VIDEO即可。-It is a MFC Filter framework basede on DirectShow tecnology,providing a easy method to build a MFC Filter.Just a simple instance.
Special_Effects_Game_Programming_with_DirectX_11-1
- DirectX特效游戏程序设计 [美]M.麦卡斯基 著 柯鹏 译 源代码11-17-Effects DirectX game programming [U.S.] M. McAskie柯鹏the translation of source code 11-17