资源列表
3DEngine
- 一个简单的3D-FPS游戏源代码。内容比较简单。主要演示了D3DX的Intersect函数。-A simple 3D-FPS game source code. Content is relatively simple. Mainly demonstrates the Intersect function D3DX.
3Dbilliards
- 用c++编写的一个3D台球游戏,效果是opengl做的 有纹理贴图
XModel
- 利用矩阵变换实现在埸景中加载多个网格模型-matrix transform the scene to load more than King Mesh
DirectX9_SDK
- DirectX9开发文档,游戏开发比看着之文档,好东西啊-DirectX9 development documentation, game development than looking at the documents, a good thing ah
DirectXSDK-Chinese-help-document
- DirectXSDK 中文帮助文档 (高清)-DirectXSDK Chinese help document
DirectX9_SDK_CN
- 中文版讲解DirectX9方方面面,适用于DirectX初学者。-Chinese version of DirectX9 to explain all aspects of DirectX for beginners.
DirectX9_SDK
- DirectX9_SDK 中文文档 学习direct的好资料-one book of DirectX9_SDK
Dx9Optimization
- DirectX 9.0图形编程优化,图形程序和游戏开发难得的材料(NVIDIA出版 )-Optimization for DirectX9 Graphics (nVidia Press)
DICamera.rar
- 一个很好的d3d摄像机的封装类,可以进行归纳总结。初学者必备。,A very good camera d3d wrapper classes, can be summarized. Essential for beginners.
Spherical-environment-mapping-
- 球型环境映射,vc6.0+DirectX实现-Spherical environment mapping, vc6.0+ DirectX implementation
fly2
- c++游戏程序设计,directX的基本功,包括纹理,光照,粒子系统,摄像机漫游等-c++ game programming, directX basic skills, including texture, lighting, particle systems, cameras roaming
DirectX
- DirectX学习笔记,一步一步学习三维编程-DirectX study notes, step by step to learn 3D programming