资源列表
DirectShow
- DirectShow所需要的头文件以及lib库-DirectShow .h and the lib
DDRAW
- direct draw应用代码,可以在移动设备上画出绚丽图像。-direct draw application code, you can draw on a mobile device brilliant images.
SpaceDefender2
- Space game written in Visual Basic 6.0 and using MS DirectX
crashtest
- 游戏物理开发(结合使用DirectX),适合于初级游戏入门学习-Game physics development (combination of DirectX), for an introduction to the primary game
D3DGameEngine
- D3D的游戏引擎简单实现,虽然简单,但是功能齐全,使用3DMax建模。-D3D simple realization of the game engine, although simple, but full-featured, use 3DMax modeling.
audiostunt
- directxsound声音特技特效,以前在本网站找相关资料几乎没有,现在找到一些与大家共享-stunt directxsound sound effects, in the past on this site to find almost no relevant information, and now to find some to share with you
magic_1.1_code
- 3D 魔方 游戏 源码 vc++ directx -3D magic cube
water
- DirectX9编写的喷泉例子系统演示,请在VS环境下运行-Examples of systems written in fountain DirectX9 demo
MultiSrc
- DirectShow SDK示例MultiVMR9改进而来,支持多路实时视频\\文件视频以及图片的合成显示,并加入合成数据的采集功能,不过效果视显卡而定。使用前先复制MultiVMR9.dll到system32下,run regsvr32 MultiVMR9.dll;各种功能已经封装在MVMUSER.dll,使用例子看MultiSrcPlayer.exe,不过这个例子写的很乱-DirectShow SDK examples from MultiVMR9 improve, support for
Sample-Cube.用directX渲染一个立方体
- 用directX渲染一个立方体,并在六个面贴上图片纹理,方向键控制立方体的旋转,DirectX rendering with a cube, and paste the picture in six surface texture, the arrow keys to control the rotating cube
DirectShow
- DirectShow实务精选附带实例代码,经过修改均能编译运行。
gmerlin-avdecoder-0.1.7.tar
- directshow 详细使用例子 ,好的播放器