资源列表
duochongwenli
- 这是一个d3d多重纹理的源代码,初学者的最佳指导!-d3d This is a multi-texture of source code, the best guide beginners!
xplatformcpp-54154
- Framework supporting opengl and directx9
DirectX-pipeline-9.0
- DirectX 9.0 pipline picture
d3d_PlaneX
- DirectX 3D编写的飞机游戏,DX3D初学者参考资料-DirectX 3D games to prepare the aircraft, DX3D reference for beginners
snow
- D3D开发的粒子系统应用,雪的效果逼真,算法经典。-D3D development of particle system applications, the effect of real snow, the classic algorithm.
Turkay_Tv
- The DirectShow TV tuning architecture is based on pre-defined frequency tables, and the TV Tuner filter (kstvtune.ax) has an internal list of frequency tables. Each frequency table contains a list of frequencies, and corresponds to the broadcast or c
clouds_src
- 用粒子系统做天空云层
614321
- 图片快速缩放移动源码,程序结合易语言DirectX2D支持库和OPenGL支持库,实现图片快速缩放移动。(Fast moving source image scaling , the program combined with easy language support library and OPenGL DirectX2D support libraries, which achieved rapid scaling moving image .)
ShadowMap.rar
- 利用DirectX实现的ShadowMap实例,ShadowMap achieved using DirectX examples
Direct3D_Basketball_game
- 基于DirectX技术的投篮游戏设计,包括图形渲染模块,用户界面,物理模块,摄像机模块等,对进一步理解DirectX很有帮助!-Shooting game based on DirectX technology design, including graphics rendering module, the user interface, the physical module, camera module, to further understand DirectX helpful!
Bouncers_S2205245292011
- This code shows how to create a simple Screen Saver with Direct3D 9.0
Explosion
- 用VC++和DirectX实现的爆炸效果。-Using VC++ and DirectX to achieve explosive results.