资源列表
Terrain
- 一个d3d地形的例子,可以实现摄像机的6个自由度
Chap18
- 用DirectX编写RPG游戏 第18课代码-Preparation of RPG games with DirectX 18 class code
DirectX
- 一个简单的directx程序。杰弗里斯kdj发说的发家里等死-a easy progra!jfsdfjsdfjsldfjds
direct3d_basketball_game
- direct3d 与vc++实现的投篮游戏的毕业设计论文,想开发游戏的朋友可以参考下。-a paper about a game of basketball developed by vc++ and direct3d.
Mapping
- 一个游戏地图跟踪系统的demo,使用VC和DirectX9.0开发,游戏开发中的典型模块。-A game map tracking system demo, developed using VC and DirectX9.0,it s a typical module in game development.
Tao.Arcball.Source
- DirectX三维编程,两个三维形体透明相交,完全透明,对于D3D的形体绘制,透明,着色,光照,材质等关键知识有很好的演示作用。可以进行拖放、旋转操作。使用C#做DirectX编写的三维实例很少。-DirectX three-dimensional programming, two three-dimensional shape transparent intersection, completely transparent, for critical body of knowledge to
virtuanessrc097
- nes模拟器源码,具备联网对战功能,实时保存读取的功能-nes src code
Terrain
- 使用高度图绘制地形
DirectX3D
- DirectX游戏编程-----3D机器人模型-DirectX 3D game programming robot model -----
example01
- 这个例子来自projectcode.com,很经典的例子,是进一步学习D3D的最好示例。里面包括可执行程序,源代码,还是网页资料。-This example comes from projectcode.com, very classic example is the best example for further learning D3D. Which includes executable programs, source code, or page information.
PaoPao
- 运用DirectX模拟跑跑卡丁车(3D)的游戏源码
Libra
- 这是一个图形框架库,这是基于SharpDX,只有支持DirectX11。-This is a graphics framework library, which was based on the SharpDX. Only supports DirectX 11.