资源列表
Terrain_Src
- 使用顶点着色器实现的地形图渲染,是学习shader编程的好材料
Direct3DandXNAgamedevelopment3
- 《Direct+3D与XNA游戏开发》书中源代码-" Direct+3 D and XNA Game Development" in the book source code
simplest_encoder
- 该解决方案包含了几个常见的编码器的使用示例: simplest_vpx_encoder:最简单的基于libvpx的视频编码器 simplest_x264_encoder:最简单的基于libx264的视频编码器 simplest_x265_encoder:最简单的基于libx265的视频编码器-This solutions contains examples about video encoders: simplest_vpx_encoder: simplest encoder b
changjing
- 我写得一个小场景,实现了光晕效果和凸凹纹理的水面,简单易学-I write a small scene, achieve a halo effect and convexity of the surface texture, easy to learn
tower defense 自制基于HGE的塔防游戏
- 自制基于HGE的塔防游戏,可直接运行.HGE是基于DX8的免费开源硬件加速2D游戏引擎。-Self-made tower defense game based on HGE can be directly run. HGE is a free open-source based on DX8 hardware accelerated 2D game engine.
BGP_SourceCode
- 《游戏编程入门》(第三版)Jonathan S. Harbour随书源代码-Source code for 《Beginning Game Programm》third edition by Jonathan S. Harbour
15
- direct3d与xna游戏编程源代码第15章,你可以下载来看一下-the source of direct3d and xna you can download it and learn it
tree
- 向3d场景中添加树木。十字交叉树和始终面向观察者!-Adding trees to the 3d scene. Cross tree and always facing the observer!
CameraTest
- 3d开发的小demo 可以直接运行的-Small demo can be run directly in 3D development
DxImagePlayer
- directx 入门实践 directx 入门实践-helloworld for directx
DirectShow
- 陆其明的DirectShow务实精选及代码,非常好的一本参考书-Lu Qi-ming' s DirectShow pragmatic selection and code, very good one reference book
directshow
- directshow务实精选 原代码和电子文档