资源列表
DirectX3D
- 基本框架搭建及二维图形绘制 掌握表面概念及图像的载入、显示 掌握Sprite的相关概念及动画实现 -Basic frame structures and two-dimensional graphics rendering Master surface concept and image loading, display Sprite master the related concepts and animation
DXtest
- DX中的光照效果,包括点光源,炬光源的设置和镜面反射及漫反射的实现,适合初学者。-DX in the lighting effects, including the point light source, torch light set-up and specular reflection and diffuse reflection of the realization, suitable for beginners.
Formalrm
- this sourse code containing alot of good
tutorial5_transformation
- DirectX C++ programming tutorial for introduction of computer graphics
Department_1738ENGINEER_49203
- 这里有个源码Department_1738ENGINEER_49203很不错,大家可以学习参考,可以带给你们帮助-A source Department_1738ENGINEER_49203 here is very good, everyone can learn the reference, can bring you help
FX-Water.shader
- 来自Unity的水面shader,语言精炼,值得学习!-The water from the Unity shader, language, refining, it is worth learning!
tutorial3_createtriangle
- DirectX C++ programming tutorial for introduction of computer graphics
prototipo
- abrir imagen con el con vb6.0
SimpleLighting
- 3D游戏编程中灯光的设置,多个灯光同时作用的效果-about 3D lights and more effect
Particle
- 一个游戏效果源文件,用D3D进行编写,用类进行封穿-A game the effect of source file to be written, using D3D
DrawPrimitiveUP
- 用DirectX8.0绘制简单物体--三角形。 使用顶点索引技术,比顶点缓冲更节约资源。-Draw a simple object with DirectX8.0- triangle. The use of vertex indexing technology, more economical than the vertex buffer resource.
gggg
- 一段坦克游戏程序(directX 3D画出不分坦克),有兴趣的可以共同开发... -Tanks games for some procedures may be interested in joint development