资源列表
Dshow.h
- 虽然内容很小,只有几KB吧,但是还是很有用的!!利用VC6进行DirectShow编程时的环境设置解决方法!!这是我继上一个解决Streams.h头文件解决方法后的又一次上传-Although it is very small, only a few KB bar, but it is still very useful! ! Use VC6 for DirectShow programming environment settings when the solution! ! This is
Embed__107657Audio-1758Government88
- 这里有个源码Embed__107657Audio-1758Government88很不错,大家可以学习参考,可以带给你们帮助-Here is a source government88 Embed__107657Audio- 1758 is very good, everyone can learn the reference, can bring you help
Animation
- 基于OSG的动画模型实现工程,基于OSG的动画模型实现工程-animation implemention based on OSG
043DMath
- DirectX特效游戏程序设计第四章源码
VertexBuffer
- direct3D图形得入门程序,这是第二个,接着在来-entry procedures, which is the second, and then to
Nurse
- 屏幕录像专家控制程序,可以自动控制并且上穿-Screen video expert control programolu
DXFont
- DX游戏编程源码 字体设置绘制学习 初学者图形图像基础-DX game programming source font settings for beginners to learn graphic image based rendering
-erluguibing
- 本文详细介绍了二路归并算法并附有代码,是很好的学习资料-This paper describes a two-way merge algorithm together with the code, is a very good learning materials
01_Font_2D
- DirectX 2D字体显示代码,完整过程演示,易学-DirectX 2D font code, complete the process of demonstration, easy to learn
DirectX11-Framework
- DirectX 开发框架 适合初学者 中文注释 -The DirectX development framework for beginners Chinese Notes
LightMaterial
- 在VC++ DirectX环境下,绘制一个四面体,实现四面体的旋转,并设置光照和材质信息-This programme shows how to draw an rotating tetrahedron,and how to set lighting and materials.
game-frame
- Vc++游戏封装框架一后续会有更多的完善。交流 交流 交流-Vc++ game package framework