资源列表
DirectDraw
- 对DirectDraw API 函数封装 方便使用 资源消耗小-Of the DirectDraw API function package easy to use resource consumption
DemoD3D
- general computation of gup in shader language
water_shader
- // Water pixel shader How fast will colours fade out. You can also think about this // values as how clear water is. Therefore use smaller values (eg. 0.05f) // to have crystal clear water and bigger to achieve "muddy" water. // Copyright (C)
Codigo-2
- FingerPrint Sample for Development
basi3Dframework
- 这是最基本的3D程序框架,包含初始化等一些基本的函数,用户只需要在此基础上略作修改就可以得到自己需要的程序
dx_ani
- Directx anim component file
GrabBitmaps
- Improved DirectShow sample code - GrabBitmaps sample. This console app will open a long AVI file in the parent directory,create a filter graph with a sample grabber filter, read frames out of it every second for a few seconds, and write the frames
cq
- IBM clear request脚本,实现自动推BUG-IBM clear request scr ipting
ddraw9
- 用directX9 的d3dxsprite封装成的ddraw类,用于directX9 2D绘图,功能齐备,故命名为ddraw9.h,和ddraw9.cpp,编译需要dx9 sdk。
Vertices
- 利用d3d顶点模式生成一个有颜色的三角形,三角形的位置可以自定义
DirectX-Berklium
- 在DirectX中使用Berklium网络引擎,将网页转换为D3D纹理渲染出来-the using of Berklium in DirectX,change the HTML page to D3D texture
directxlight
- directxLight介绍灯光加入,灯光的种类等。