资源列表
CoolWind2DgameengineBeta1.1
- 简单好用的,基于DirectX 9.0c(DX9)的VB6游戏引擎——寒风(coolwind)2D游戏引擎。这个是2015年6月为止,最新的beta1.1版。(Simple and easy to use, based on the VB6 DX9 game engine- cold (coolwind) 2D game engine. This is far in June 2015, the latest version beta1.1.)
ZhaoCha
- Windows编程的游戏,同样是利用D3D技术来实现的2D小游戏。这个游戏利用了多种结构体,循环结构体来实现,不过仍需要配置dirextX9 的开发环境-Windows programming of the game, the same D3D technology to achieve 2D game. This game use a variety of structures, loop structures to achieve, but still need to configure d
mygame3
- 基于dx7.0接口在visual c++里制作的小飞机游戏 主要用于实现功能 在优化和内容丰满上还未添加-Dx7.0 interface based on visual c++ in a small plane making the game function is mainly used to achieve full implementation has not been optimized and add content
aybook.cn_winudsjycisbude0825
- Windows游戏编程大师技巧,Directx教程-Master Windows game programming skills, Directx Tutorial
Player
- 自己写的MFC播放器,实现了播放,暂停,停止,帧播放,快速播放,慢速播放,截图,静音,和播放列表功能。需要配置一下DirectShow的环境,是在VS2013中开发的,压缩包中有DirectShow的配置说明和文件-Write their own MFC player, the realization of the play, pause, stop, frame, fast, slow play, screenshots, mute, and playlists function.Need t
amcap
- Directshow Samples for use it your head oh my god-Directshow Samples
KND2000Server
- 利用厂商提供的dll,将其封装成ocx用于B端使用-failed to translate
DirectX8
- 介绍DirectX的书籍 内容非常详细 并附源代码及开发工具-DirectX introduced in great detail the contents of the books with source code and development tools
SimpleTerrain
- D3D中地形创建的简单源码,一看遍懂,初学者必看。-Source the D3D topographic create simple, looking around to understand, beginners must-see.
vc6-ds
- vc6 和 diretx sound的運用範例 -vc6 and diretx sound example of the use of
PCMChangeSample
- C++ filter 开发 通过ACM函数 实现音频采样率变换-C++ Dshow Changing the Audio samplerate through the ACM API
翎风源码
- 很早以前的源码,应该是2003的吧,我也忘记了,太长时间了,当时挺火的完整版,希望各位喜欢!