资源列表
chap11
- direct3d 中的2D编程一书中的配套代码,第11章(代码太大只好分开上传,敬请谅解)。-direct3d programming book in the 2D matching code, Chapter 11.
chap07
- direct3d 中的2D编程一书中的配套代码,第7章。-direct3d programming book in the 2D matching code, Chapter 7.
chap06
- direct3d 中的2D编程一书中的配套代码,第6章。-direct3d programming book in the 2D matching code, Chapter 6.
chap04
- direct3d 中的2D编程一书中的配套代码,第4章。-direct3d programming book in the 2D matching code, Chapter 4.
chap02
- direct3d 中的2D编程一书中的配套代码,第2章。-direct3d programming book in the 2D matching code, Chapter 2.
chap01
- direct3d 中的2D编程一书中的配套代码,第一章。-direct3d programming book in the 2D matching code, the first chapter.
guocheng2bu
- 第二步骤地形编程,生称静态面片的步骤,执行效率还不错-The second step terrain programming, students said the steps the static patch, good efficiency in the implementation
jishi-3
- 一个即时战略游戏关于D3D9的win框架程序,可以由此入门继续扩展编程-A real-time strategy game on the win D3D9 framework program, you can continue to expand programming this entry
yigeqinzi
- 一个自己亲自修改组合好的dx9程序,对于初学者肯定会有一定的启发的-A combination of good dx9 personally modify the program, for beginners they will certainly inspired
DirectX11GameProgramming
- DirectX 11 Game Programming 3D游戏编程的书籍 基于最新的 DirectX11 讲解的都是前沿技术-DirectX 11 Game Programming 3D game programming book to explain based on the latest DirectX11 are cutting-edge technology
morphsim
- this is a utility source code to provide computation in simulation of movement of soft objects.it is compatible to be used with directx 9.
hge_dx9
- hge1.81 DX9补丁,原来是支持dx8的,使用该补丁后可支持dx9-hge_dx9 patch