资源列表
DXBase
- code to manage direct3d
d3dx9_34
- missing dx9 library in some games
dx9u_hlsl_fx_post_process
- src include file aks alise code sdd fff gfg hgfh fgkifk ktr itri otol roorto orto orto ort ort rt
TextureBase
- 实现游戏中的基本特效-公告板技术,程序中使一张2d图片始终面对摄像头-The realization of the basic effects in the game- bulletin board technology, the program make a 2d picture always face camera
DSSample1
- Simple DirectX capture graph build example.
drixtx3dgame
- Directx3d游戏入门设计一书,包括中文版和英文版以及随书所带的程序-Introduction to the design of the game Directx3d the book, including the Chinese version and English version and brought the book with the procedures
Advanced3DGameProgrammingwithDirectX9
- one and all, to the first stage of the journey into the depths of advanced 3D game development with DirectX 9.0
taksi-0.7.6-src
- Screen capture tool Screen capture tool Screen capture tool-Screen capture tool Screen capture tool Screen capture tool Screen capture tool Screen capture tool
FireRebot
- 用VC6.0开发,一个功能非常简单的机器人发射子弹的例子,对初学DirectX编程的人非常有用-VC6.0 with the development of a robot is very simple example of a bullet for DirectX programming beginner are very useful
2
- DirectX 9.0 3D游戏开发编程基础 ,第2、3、4章的源码-DirectX 9.0 3D
DirectShowSource
- Direct Show Source from SourceForge for Delphi.
Terrain
- 一个DirectX地形基础演示实例,希望对初学DirectX编程的初学者有所帮助.-DirectX terrain based on a demonstration example, in the hope of learning DirectX programming help beginners.