资源列表
DirectX_particle
- DirectX 粒子系统,中文注释清晰明了,适合初学者。-DirectX particle system, Chinese Notes clarity, suitable for beginners.
DirectX_Fog
- DirectX 雾化效果编程,注释清晰,初学DirectX者一定要看。-Atomization Programming DirectX effects, comments clear, beginner who must depend on DirectX.
vcam
- directshow 推模式的Source Filter-a directshow source filter which only push data to downstream filter.
PowerPointTransitions(VB)
- 图片动态切换效果,例如淡入淡出、水平展开、垂直展开、对角线展开、中心向四周扩散等10多种效果,基于directshow editing service-implement more than ten kinds of transition effect on a group of pictures, completely based on the directshow editing service sdk.
Tree10.0
- 用MFC的方式生成四叉树,设立了输入点的数目,通过随机生成点接着绘制出四叉树。-MFC generated by the quadtree, the establishment of a number of input through the randomly generated points and then draw quadtree.
tree
- 用opengl的方法生成四叉树的方式,调用opengl中的画点画线的函数来生成四叉树。-The method used to generate opengl quadtree way, call the opengl stipple lines function to generate the quadtree.
SpaceDivision
- 用MFC生成四叉树的方式,主要通过建立一个向量来储存节点的坐标。-Generated by MFC quadtree approach, mainly through the establishment of a vector to store the coordinates of the node.
Quadtrees
- 用MFC建立一个四叉树,实现生成四叉树的方法。-Using MFC to build a quadtree, quadtree to achieve generation of methods.
robort
- 通过opengl绘制了一个能动的机器人,接着通过键盘控制进行机器人的旋转。-Opengl rendering through a dynamic of the robot, and then carried out through the keyboard to control the rotation of the robot.
partsys_New
- 使用Delphi实现的一个通用粒子系统,可以通过脚本来实现不同的粒子系统.-Delphi achieved using a generic particle system can be achieved through different scr ipt particle system.
Direct3D9_FOR_BEGINNER
- direct3d入门书籍,初学者必备,便于入门。-essential direct 3d book, for the beginner.
DepthManagedDirectX9
- 深入Managed+DirectX+9.CHM-Depth Managed+ DirectX+9. CHM