资源列表
terrainEditor
- 基于DX9实现,可以编辑地形,可以动态生成草,带有天空盒,多层纹理实现等效果。-DX9-based implementation, you can edit the terrain, you can dynamically generate grass with sky boxes, multi-layered textures to achieve other effects.
-erluguibing
- 本文详细介绍了二路归并算法并附有代码,是很好的学习资料-This paper describes a two-way merge algorithm together with the code, is a very good learning materials
Third-Person-Camera
- 一个强大的第三人称摄像机实例,这是刺客信条的那一种摄像机,对想学摄像机的童鞋有很大帮助-A powerful example of third-person camera, which is the one that Assassin' s Creed video camera, I wanted to learn the camera' s shoes are very helpful
steel_cutting
- lingo实现,钢管切割问题。钢管下料,满足客户需求的长度个数,求最节约的切割方式。-lingo achieve, pipe cutting issues. Pipe cutting, the length of the number to meet customer needs, find the most economical way of cutting.
ShaderConverter
- Pixel shader precision converter (DirectX)
FX-Water.shader
- 来自Unity的水面shader,语言精炼,值得学习!-The water from the Unity shader, language, refining, it is worth learning!
Water.cs
- 水面模拟的源代码,unity适用,包含很多有用的用法-Water simulation source code, unity applicable, contains many useful usage
InputLoopThrough
- DeckLink 卡内软环路的示例代码,用于测试输入输出功能-DeckLink card soft loop sample code for testing input and output functions
pentagram
- 在vs2008中用到d3d写的一个画五角星的程序-In vs2008 d3d used to write a program drawn pentagram
e07ed7d726a9
- 一个用DX8写的小游戏,你们自己看看啦,我也不知道怎么说了,适合初学的-One written with DX8 games, you could see for himself one, I do not know how to say, suitable for beginners
Game3D(s)
- vs2010开发出来的DriextX的一个天空盒-vs2010 developed DriextX of a sky box
teapot
- 带纹理的茶壶,directx 3d 编写-Textured teapot, directx 3d preparation