资源列表
CryENGINE3_Sandbox_Source
- 这个是CryENGINE3 Sandbox Editor的Source....好像不太完整,仅供学习交流使用..切勿用于商业目的,否则后果自负...谢谢合作(包含脚本编辑器移机我哪里编辑器等相关模块的大致源程序,无注释)-This is the CryENGINE3 Sandbox Editor Source... As if not complete, only the exchange of learning to use. Do not be used for commercial pur
cryengine3_GameSkeleton
- 这个是sandbox的预编译游戏框架,需要与CryENGINE以及Sandbox放在同一个根目录下-This is a precompiled sandbox game framework, with CryENGINE and Sandbox on the same root directory
CryENGINE3_Tools_Source
- 这个是CryENGINE3的插件源码,仅用于学习目的,-This is a CryENGINE3 plug-in source code, only for the purpose of learning, ha ha
d3d
- 3d Counter-Strike like game engine.You can open the door, climb on lifts, use kit. supports many commands on the console.
MySQLDemo
- unity 链接 mysql 用javascr ipt 编写-unity connect to mysql using javascr ipt
FallToGround
- 自己团队写的物体始终保持在另一个物体上面,通常用于将物件固定在地面上-Own team write objects is always maintained at the above of another object, typically used for the object fixed on the ground
u3d_LandedParticle
- 自己团队写的物体从初始建立就保持在另一个物体上面,通常用于将物件固定在地面上,位置判断由上至下垂直射线检测-Own team write objects is always maintained at the above of another object, typically used for the object fixed on the ground
Unity3d_ParticlePointAffector
- U3d 粒子向一个坐标点移动 定义xyz和移动速度-U3d particles is moved to a coordinate point
U3d-PrefabPointAffector
- u3d 粒子向物体匀速接近,需在场景中选择物体,需填写接近速度-u3d particles uniform close to the subject, you need to select the objects in the scene, and the need to fill nearly the speed
U3d-GeneralAni
- U3d-不同体形角色共用一个动画,剔除位移只计算骨骼旋转-The role shared a U3d-different shape Animation eliminate displacement only calculate bone rotation
Code-Listing-4.1---Dynamic-Memory
- Source code for DirectX projects - Dynamic memory
Code-Listing-5.1---RPG
- Game engine with directX programming source - RPG