资源列表
Connect_MySQL
- unity3d连接数据库,进行数据存储等功能。-unity3dConnect to the database,Storage the data in your game。
数据存取代码
- 使用unity开发游戏过程中,经常需要存储大量数据。然后在需要时读取某个数据。本段代码很好的处理了这一问题(When developing games with unity, you often need to store large amounts of data. Then read a data when needed. This section of the code is a good deal with this problem)
wenquxinggame
- 文曲星游戏,很有意思啊,大家来侃侃,提点意见啊,帮帮兄弟-star game, a very interesting ah, but there was elegance, Chidianyijian ah, help brothers
03Higgins
- 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第三个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the third example, is very useful.
ROTATE_bitmap
- fast bitmap rotation
Backdrop
- unity引擎,将图片自动生成摄像机背景-Will the pictures automatically generate camera background
workshop07
- This part of workshops tutorials from game engine A7 3D Gamestudio. With Atari s Lite-C language.-This is part of workshops tutorials from game engine A7 3D Gamestudio. With Atari s Lite-C language.
Inventory
- Inventory example for esenthel engine.
GameEngine
- 这是学习d3d编程中最基本的游戏引擎源代码,是一个学习的小例子,希望对大家有所帮助-This is the most basic learning d3d game engine programming source code, is a small example of learning, we hope to help
DirectInputkeyboard
- Directsound,本人学习direct的时候做过的一些东西,大家交流交流,代码都各不相同,-Directsound,
astar
- A*算法的实现,一个十分普通的Astar算法,在unity3d中实现了寻路,但是地图需要自己绘制-A* algorithm, a very ordinary Astar algorithm implemented in unity3d wayfinding, but need to draw their own maps
clsHdd_Mem
- Ragnarok Online game server monitoring tool used by malaysia ro