资源列表
0002
- 光线游戏引擎 1.83 函数说明-wsfdft h fghg jgyjh
drawer
- Hge结合box2d的游戏框架 Hge是2d游戏引擎 box2d是2d物理引擎
AI
- 虚幻3AI代码示例,普通的AI,寻敌的实现,后续更新寻找主角开枪-Unreal 3AI code examples, common AI, look for the enemy to achieve, subsequent updates looking protagonist shot
checkbug
- 某大型游戏客户端BUG测试工具 无加密 -a client bug test toola for large game
explosion
- 通过两个粒子系统实现爆炸效果的叠加,只要在程序中将Explosion/Nucleus 和Explosion/Debris一并使用就会出现爆炸效果-Two particle system to achieve an explosion by the effect of superposition, as long as the program will Explosion/Nucleus and Explosion/Debris explosion effect will be used in c
JSC
- This a engine, that can using for create games, animations for web or create a website.-This is a engine, that can using for create games, animations for web or create a website.
config.zap
- 用来修改CS里的各项参数 详细指令参考控制台指令大全
HeroesBase
- C# unity Hero Mobile 作为sd,fnsdf你说的黑色的克里夫合适的第三方速度 -C# unity Hero Mobile
zingzoudaima
- 该编码可以在unity3d中利用键盘驱使汽车等四轮模型进行运动行走。-The encoder can use a keyboard-driven cars and other four-wheel models walking in unity3d in motion.
Observer(design_pattern)(template)
- Observer设计模式的模版类实现,功能实用, 是我项目中的代码,使用非常方便。-Observer design pattern template class implementation, functional and practical, is my project code, easy to use.
snake
- 控制台模拟贪吃蛇,能够实现贪吃蛇的基本功能,当然没有对其优化。初学者可以用来熟悉java开发!-Console analog Snake, able to achieve the basic functions of the Snake, of course, not to its optimization. Beginners familiar with java development can be used to!
ChiLian
- 矢量运算简介,游戏中必须用到的,想方便就先看这个矢量运算简介-vector computing profiles, the game must be used, wants to make it easier on us first look at the profiles of the vector computing