资源列表
unity3d
- 初级学习记录 平时记录下的一些知识点和常用操作-The primary study records At ordinary times recorded by the knowledge and common operations
game
- 游戏引擎的结构的介绍,不过基本上都是在一个游戏主循环内实现-game
GraphicsHandler
- This a Graphics Handler for bitmaps that are used to describe object or player positions in a game. The use of these bitmaps can also be used to facilitate sprites. The movement of the sprites is done in the Game Engine.-This is a Graphics Handler fo
qianghuaceshi
- 一个易语言写的装备强化小程序源码,可用于游戏的装备强化系统-Equipment to strengthen an easy language to write the program source code, can be used for equipment to strengthen the system of the game
Calculator-VB
- It is a calculator that is made in VB.- It is a calculator that is made in VB.
Unity3D-AI
- Unity3D AI人工智能,实现(坦克模型自动寻怪,自动追击)源代码-Unity3D AI, realize (tank model automatic homing blame, automatic chasing down) the source code
GameEngine
- 这个是《游戏编程入门》(michael morrison著)一书中的游戏引擎源码。-This is a "game programming entry" (michael morrison a) a book source game engine.
em-x-help
- E.M-X利用辅助支持库,画地图格子,其他快速辅助函数。-EM-X supports the use of an auxiliary library, draw a map grid, other fast auxiliary functions.
MyiTweenScript_JS
- 我个人对Unity3D插件iTween总结整理的使用语法。希望对使用这款插件的人有些帮助。-I personally on The Unity3D plugin iTween summarizes the use of syntax finishing. I hope to help some people to use this plug-in.
HUENHE
- 传奇真彩混合代码。想要就拿去,少JWJW的。 烦.我已经不研究传奇了。不要打扰了。以后的代码会持续公布出来.-Legend true color mixing code. You want to take that, little JWJW' s. Bother. I have not studied a legend. Do not interrupted. The code will continue later released.
XIIIAntiAimbot
- Unrealscr ipt for XIII-The-Game (Ubisoft) Beta version of an anti aimbot. it removes unusual interaction class actors running clientside.
Torque
- 在Torque中介绍如何有Torque中创建静态物体,创建人物,更改背景图片,实现人物操纵。-In Torque in how to create static objects are Torque, create characters, change the background image to achieve figures to manipulate.