资源列表
IEEEmutiphaselevelsetarticles
- 这是IEEE上关于多相水平集的论文,对学习水平集的同学很有帮助啊!-This is the IEEE s paper on the multi-phase level set, level set for learning helps students with ah!
qwe1
- 在OPENGL中载入3DS的图形,附带有载入STL文件的算法-Loaded in OPENGL graphics 3DS, STL file comes with loading algorithm
CGproject
- 用c++实现了zbuffer的消隐算法。这是计算机图形学中最经典的一个算法。-Using c++ implements zbuffer the blanking algorithm. This is the classic computer graphics an algorithm.
cpp
- opencv 样例程序 包括滤波 腐蚀 增强对比度 -sample programs including filtering insolving etc
toolbox_signal
- 利用傅里叶变换,对图像进行低通滤波处理,利用sin函数窗-To avoid boundary artifacts and estimate really the frequency content of the image (and not of the artifacts!), one needs to multiply M by a smooth windowing function h and compute fft2(M.*h). Use a sine windowing functio
surf
- 基于surf的目标识别代码,代码经过了调试可以运行,效果不错!-Surf-based target identification code, the code can run debugging, good!
SIFTandSURF
- 基于OpenCV,VS2010的环境下,通过SIFT或SURF算法提取物体(此处为象棋)的特征,两张图像的特征进行匹配,匹配点多则认为是同一图像。电脑系统是WIN7,x64。假如是其他版本系统简要配置一下OpenCV环境就可以使用。-Determine the objects are same or not based on OpenCV.
otsu-opencv
- 本算法利用遗传算法根据otsu原则迭代计算得到图像的最优分割阈值。 使用了opencv库。-otsu use opencv
my-program
- 用VC,ACIS开发的圆角生成程序,压缩包内还包括测试模型。-This is developed by vc and acis for generating blend.
GPU
- GPU概述与研究 方便计算机图形学和游戏开发者研究-for game programer to study GPU
Ray-pick-up
- OpenGL鼠标射线拾取练习,点击鼠标右键切换透视正交视图。-OpenGL mouse ray pick up exercises, click the right mouse button to switch the perspective of orthogonal views.
DE2_70_D5M_(Bitmap-handling)
- DE2_70FPGA开发板上实现视频图像的实时硬件处理,可以初步理解硬件语言在图形图像处理中的应用-DE2_70FPGA development board on the video image real-time processing, hardware can preliminary understanding language in the application of graphic image processing hardware