资源列表
tongtailb
- 本程序是基于同态滤波法的遥感图像薄云去除算法,其中使用了巴特沃思高能滤波器-This procedure is based on homomorphic filtering method for remote sensing image Haze removal algorithm, which uses high-energy Butterworth filter
MPT-0.3b-src
- Collection of face/eye recognition algorithms
60aa8d21-2759-4c15-ae3c-af8b97ef1206
- gis 专业很好的教程,适合于专业英语教学-gis
3DMathPrimer
- 《3D数学基础:图形与游戏开发》专业培训机构指定教学参考书,多家游戏开发企业共同推荐,游戏业界权威,探索游戏开发背后的核心秘密。《3D数学基础:图形与游戏开发》主要介绍了基本的3D数学概念,这对电脑游戏开发人员和编程人员来说尤为重要。作者详尽地讨论了数学理论,并在必要时提供几何说明,帮助读者形成直观的3D感。书中还提供了将理论应用于实践的C++类,并且在每章结尾处提供练习。《3D数学基础:图形与游戏开发》介绍了基础概念,如向量、坐标空间、矩阵、变换、欧拉角、齐次坐标空间、几何图元、相交性检测和三
ParticleFilterTracker
- Rob Hess写的一个粒子滤波跟踪程序,基于OpenCV,很好理解,跟踪效果不错。-A particle filter tracking program written by Rob Hess, based on OpenCV, a good understanding, good tracking performance.
Digita_image_processing6
- 数字图像处理和模式识别中人脸识别内容,程序规范,有演示和图片-Face recognition, digital image processing and pattern recognition program specification, a demo and pictures
Test2-lifangti
- 用OpenGL實現的立方體的互相繞對方旋轉的動畫,立方體顏色不同,無光源。-Using OpenGL to achieve the cube around each other mutually rotating cube animation, different color, no light.
Hough
- 这是一个在VC++环境下编写的Hough变换检测圆代码,可以同时检测多个圆(This is a VC++ environment written in Hough transform detection circle code, you can simultaneously detect multiple circles)
BAH1
- 用卡尔曼滤波和自适应窗口的均值偏移算法再结合Bhattacharyya系数粗定位实现视频目标跟踪-Kalman filtering and adaptive window mean shift algorithm combined with coarse positioning Bhattacharyya coefficient for video tracking
SCDL_supple
- Semi-Coupled Dictionary Learning with Applications to Image Super-Resolution and Photo-Sketch Synthesis 文章算法实现-Semi-Coupled Dictionary Learning with Applications to Image Super-Resolution and Photo-Sketch Synthesis Algorithm article
Cal3D
- cal3D源码,主要是骨骼动画,骨骼动画导出插件等功能。并附带一个相关的演示demo。-cal3D source, mainly skeletal animation, skeletal animation export plug-ins and other functions. Along with a relevant presentation demo.
study_opengl_for_3d_game
- 学习OPengl的最好教程,非常详细,与大家分享-Learning OPengl the best tutorials, very detailed, and share