资源列表
ShaderX_3
- Shader编程宝典。本书可以帮助对shader programming(D3D/OPENGL)有兴趣的读者提高shading的技术技巧。-Shader programming book. This book can help on shader programming (D3D/OPENGL) readers interested in the technical skills to improve shading.
assm
- 应用三维Level Set数值模拟技术实现硅基微机械湿法刻蚀仿真研究\LevelSetMethods水平集源码-Level Set three-dimensional numerical simulation technology for wet etching of silicon-based micro-mechanical simulation \ LevelSetMethods level-set source
EIT_eidors_v3.6
- EIDORS的电阻抗成像仿真软件。版本3.6,日期为7 Jul 2012。采用matlab编写。汇总了大量的算法-EIDORS electrical impedance tomography simulation software. Version 3.6, Date 7 Jul 2012. Using matlab. A summary of a large number of algorithms
10_3DWorld
- 3D_world opengl实现3D场景,可以移动摄像机等。-3D_world opengl 3D scenes to achieve, you can move the camera and so on.
osgcal
- osgcal源代码,用osgcal可以在osg中实现骨骼动画。-osgcal source code can be used osgcal osg achieve skeletal animation.
intellicad
- IntelliCAD源代码,国产的CAD大部分都是基于这个开发的。-IntelliCAD source code, CAD made in China are mostly based on this development.
D3DCamera3
- 第三人称视角的摄像机例子,在场景中移动一个球,初学者可以研究下里面的坐标变换-Examples of third-person camera view, in the scene to move a ball inside the beginner can be studied under the coordinate transformation
KD-Tree
- 光线追踪的cuda程序,基于cuda实现,大大加速了速度。-Cuda ray tracing program, based on cuda implementation, greatly accelerating the speed.
source
- 基于草图方法的三维地形生成算法。来自日本东京大学的最新研究成果。-Sketch-based method of three-dimensional terrain generation algorithm. From the University of Tokyo, Japan, the latest research results.
WPF实现三维效果
- WPF实现三维效果,动画绚丽效果,实现按钮扩散出多个内容等等 -WPF Three-dimensional effects, animation, brilliant effects, spread out buttons to achieve more than the content, etc.
enblend3
- vc中对GPU编程的代码,对学习GPU很有帮助-vc of GPU programming code, GPU very helpful in learning
jisuanjituxingxue
- 计算机图形学源码包括区域填充算法、裁剪算法和三视图算法-Computer graphics, source code, including the region filling algorithm, clipping algorithm and three-view algorithm