资源列表
02_SinSeaWave
- 海水正弦波源代码,很简单的代码,但可以看出清晰的思路 做个参考不错的-SinSeaWave
InPMFC
- 实现coin3d的基本设置,并实现其MFC界面的生成-Achieve coin3d the basic settings, and the formation of the interface to achieve its MFC
osgparticle
- 利用OSG进行粒子系统模拟的示例,包含爆炸模拟,雾,雪,雨等模拟效果。-OSG to use particle system simulation examples, including an explosion simulation, fog, snow, rain and other simulation results.
matrix_dualquaternion
- 对偶四元数应用于空间坐标变换,和对偶四元数和齐次矩阵的转换-Dual quaternion coordinate transformation applied to space, and dual quaternion and homogeneous matrix conversion
Particle
- VC++6.0下,OpenGL,显示雨,雪,火焰等粒子特效,以及调整视点的功能。-the IDE environment , Visual stdio 6.0 and OPenGL SDK to Show the particle effect,for example snow,rain,flame
environoent
- 实验了基本的场景,包括底面的草,简陋的树的贴图和烟花的效果。-Experiment the basic scene, including the bottom of the grass, tree simple mapping and fireworks effects.
collision
- java3d的例子:演示了java3d中碰撞检测的例子-java3d example: java3d demonstrated in the example of collision detection
Octtree_0_1_2b
- XNA中的松散八叉树(Loose octree)实现-XNA in loose octree (Loose octree) to achieve
ShadowMap
- OPENGL宝典上的教程源码,实现了多个3D物体绘制以及阴影,添加了相机控制,供新手学习使用-OPENGL source book on the course and achieve a number of 3D objects, as well as shadow mapping, add a camera control, for learning to use new
invitation-to-3d-vision
- An Invitation to 3d vision 一书的配套源代码,对3d视觉和3d重建感兴趣的可以-Source code accompany <An Invitation to 3d vision >, anyone who is interested in 3d vision and reconstruction should see this.
SurfaceConstructor-1.1
- 从多张图片重建3d物体 从多张图片重建3d物体-image modeling source code image modeling source codeimage modeling source code
44
- 一个关于osg的卡通渲染特效(Cartoon)示例,可以供初学者学习-A cartoon on the osg rendering effects (Cartoon) sample, can be used for beginners to learn