资源列表
ogl_basic_collision_linux
- Linux下的碰撞检测。ogl_basic_collision_linux-Linux Collision Detection. Ogl_basic_collision_linux
pxdtut10
- 非常漂亮的3D场景展示,可自由走动观看,并附有非常详尽的分析介绍和碰撞检测原理讲解。-very beautiful 3D display, can move around freely watch, with a very detailed presentation and analysis of collision detection on principle.
basic_math_tutorial_cg
- 来自: GPGPU::Basic Math Tutorial Demo (c) 2005,2006 Dominik G鰀deke (dominik.goeddeke@math.uni-dortmund.de) For details, refer to http://www.mathematik.uni-dortmund.de/~goeddeke/gpgpu/tutorial.html-from : GPGPU : : Basic Math Tutoria
basic_math_tutorial_glsl
- Basic Math Tutorial Demo of GLSL 来自http://www.mathematik.uni-dortmund.de/~goeddeke/gpgpu/tutorial.html-Basic Math Tutorial Demo of GLSL from http : / / ~ goedde www.mathematik.uni-dortmund.de/ ke / gpgpu / tutorial.html
java3d-1_5_0-windows-i586
- java 3d 1.5.0 手动安装,里面有安装的步骤-java 3d manually install 1.5.0, which has installed steps
Graphite
- 这是图形学里的国外一个牛人写的纹理变形和参数化的程序。是我看到的最好的文纹理映射和参数化程序之一。里有很多丰富的代码,是学习的好帮助。-graphics Lane is a cow of foreign written by deformation and texture parameters of the procedure. I see the text of the best texture mapping procedures and parameters of one. There a
ParticleEditor
- 基于OGRE游戏引擎,友好功能界面的粒子编辑器,具有导出导入编辑功能-game based on OGRE engine friendly interface functions of the particle editor, is derived into editing functions
brepsamp
- autpcad中提取实体Brep数据结构信息进行网格划分的源码。-autpcad extracted entities that can implement the data structure information mesh of the source code.
GRSFiles
- autocad中解析ug的grs文件的源码。-autocad grs ug of the source document.
DesignCtrSample
- 利用objectctarx在autocad中开发com组件的例子-use in autocad objectctarx developed components example com
DynamicBlock
- autocad中在DotNet环境下定义动态块的示例源码-autocad Delegate environment in the definition of dynamic block examples FOSS
SelectionFilter
- autocad中关于实体选择集反应器使用的示例源码。-autocad entities on the choice set reactor examples of the use of the source code.