资源列表
sinscroll
- 制造一种象街机游戏中目标移动的效果,一串字符会象蛇一样漂移前进。采用数学三角函数,使前进的速度是渐变流畅的。-manufacture arcade games as a target moving effect, a bunch of characters like snakes will drift forward. Mathematical trigonometry, the speed of progress is gradual fluent.
hapticEvents
- haptic programming是一项vr界面 WII通用-haptic programming vr is a common interface WII
RayCasting
- 使用Raycasting算法进行体数据绘制,绘制了一个三维球体,并将体数据值输出保存在文本文档中,vc7环境-use Raycasting algorithm volume data mapping, mapping of a three-dimensional sphere, value and volume data stored in the output text file, the environment vc7
tutorials2mfc
- 最简单的direct3d程序,画一个三角形。-direct3d the simplest procedures, drawing a triangle.
osgcal-0.2.1.tar
- 使用基于Cal3D和OpenSceneGraph的三维人体运动开发库,该开发库是采用C++编写,封装得很好。需要Cal3D和OSG才能够使用。-based on the use of OpenSceneGraph Cal3D and the development of three-dimensional human motion basement, The development bank is prepared using C, Packaging is very good. OSG Cal
spacesimulator.net-tutorial4
- 将3dMAX文件格式导入到VC中,并重新绘制出来-will 3dMAX file format into the VC, and re-mapping out
sanweitumoni
- 能实现对三维图形的模拟,并能进行调节,效果逼真。-to achieve 3D graphics simulation, and can be regulated, and the effect is vivid.
ReadOBJFile
- OBJ文件在很多游戏开发中都得到大量应用 本源码用VC++对实现了OBJ文件的读取与可视化,是很好的学习材料 -OBJ document in the development of many games have been large-scale application of the source code used to achieve the VC OBJ documents Reading and visualization, is a very good learning mat
DirectX93Dsrc
- 《DirectX9 3D 图形程序设计》光盘源代码-"DirectX9 3D graphics programming" CD-ROM source code
AutoQ3Dsource
- linux下的3D处理软件,主要开发工具的QT的C++类库-under linux 3D processing software, the QT development tools for the C + + class library
NatureScene
- 绘制自然景观的程序,使用了分形等多种技术,效果还不错。-mapping the natural landscape, the use of fractal and other technology, the results were pretty good.
MyQUADTREE
- 四叉树程序,用于加速三维显示等,加速求交等。-quadtree procedures for accelerated 3D display, such as accelerating intersection.