资源列表
main
- OpenGL,选择和反馈的基础程序,绘制图形交互(鼠标处理)-OpenGL, selection and feedback, draw graphics interaction
Coin-3.1.3-QT5.1.1-VS2010
- 三维图形开发环境配置,基于Openinventor coin3d和Qt的开发,使用的语言为c-Three-dimensional graphics development environment configuration
parametric-unstructured-grid-system
- 本文开发了一套系统,方便地建立参数化三维模型,实现良好的人机交互。-This paper develops a system to facilitate the establishment of three-dimensional parametric model, to achieve a good human-computer interaction.
CreateSunk
- Proe二次开发,在实体特征上创建孔,用Tooklit开发-Proe secondary development, create holes in the solid features
fenxing_dxd
- 一个分形程序,可以用于学习directx11中的计算着色器部分-a fractal program write with directx11, you can use it to learn the part of compute shader of directx11
Graphics_Project_2
- COSC- 411 Graphics Project
openframeworkChineseTTF
- openframeworks下能支持中文字体文件,在windows、linux和Mac系统下编译都通过了-openframeworks chinese ttf support ,compile ok under windows,linux,Mac
mself
- 利用OPENGL编程,实现基本三维模型的绘制和显示、旋转,以及透明效果。-Use OPENGL programming, basic drawing and display three-dimensional model, rotation, and transparency.
IllustrationTest
- 提取3D图形的轮廓线(特征边),首先建立点线面表,然后获得有效的特征边.本人靠这点代码,赚了3000块 -3D graphics contour extraction (feature side), first established point line table, and then obtain an effective feature I rely on this side of the code, and earned 3000.
earth_simul
- 一个简单的地球模拟代码,适合于初学者.采用opengl进行绘制-A simple Earth simulation code, suitable for beginners. Using opengl draw
opengltest
- 本程序主要通过不断改变视口位置来模仿动画效果,同时介绍了在进行opengl绘图时所做的一些不可或缺的准备工作。-The program mainly by changing position of the viewport to imitate animation, also introduced in OpenGL graphics of some essential preparatory work.
DIBR
- 采用的是1D-fast VSRS方法的虚拟视点绘制方法,DIBR程序可以直接使用-vsrs dibr