资源列表
lighting-effects
- 实现DirectX11 中简单的3种光照效果(散射、环境光、镜面高光)。-DirectX11 simple realization of three kinds of lighting effects (diffuse, ambient, specular highlights).
Lesson01
- NEHE opengl 中第一课的源代码-NEHE opengl source code in the first lesson
sphere-program
- this program contains a spheral ball with multi color that spins in the air up and down with a 3d visual
2dobjects
- it is a 2d object program this source is created with 2d object
chessboard1
- it is a chess board program it is a 2d only diplaying the chess board
line-drawing
- drawing a line using a user specified size and diameter
midpoint
- mid point diagram algorithum program displaying an mid point
SelfBlend_v011
- this the file you can download and you use it to bla bla bla and bla -this is the file you can download and you use it to bla bla bla and bla
CATIA-design
- catia参数化设计教程,讲述了参数化设计的详细步骤和方法,具有很好的参考价值和学习价值-catia parametric design tutorial about parametric design detailed steps and methods, a good reference value and the learning value
based-CATIA-plane--design
- 基于Ctia 进行飞机三维模型参数化设计,详细讲述了飞机三维模型参数化设计步骤和方法,具有较高的参考价值-Catia be based on three-dimensional model airplane parametric design, detailed three-dimensional model of the plane about the parametric design steps and methods, with a high reference value
OctahedronSphere
- Unity3d 创建 八面体球体,可以用来制作地球- Unity3d create octahedron sphere, it can be used to make the Earth
TirMesh
- Kdtree 有别于trimesh 中的Kdtree ,可返回邻域内点的索引值; 补充了K邻域搜索功能;-Kdtree different trimesh Kdtree ,with index of neibor pt;and add function of knerborfind