资源列表
Source_MMD_DM_v0.5.1
- MMD(Miku Dance )描绘程序的PMD文件桌面读取版.包含源代码和执行文件-MikuMikuDance PMD file desktop Loader
railway
- 一个火车三维虚拟场景,用户可以自行设计轨道、车厢,并可开动、停止火车。-Train a three-dimensional virtual scene, the user can design their own track, car, and start and stop the train.
Vega-Prime
- Vega Prime重要论文 因为做这方面的项目,学长给了参考资料 很不错-Vega Prime Reference
3dModel
- 地质三维建模方面的论文,虚拟煤矿系统,与虚拟现实相结合。-Three-dimensional modeling of geological papers, virtual mine system, combined with virtual reality.
Creat-MFC-OSG-interface
- OpenSceneGraph三维渲染引擎在MFC单文档界面下的实现-OpenSceneGraph-D rendering engine MFC single document interface implementation
MARK_Raytracing
- ray-tracing光线跟踪算法的实现。包括了光线求交、追踪,物体材质、色彩的设置,球面和墙面的镜面反射效果。场景包括地板,三个镜面反射的球体,一个漫反射球体和一面镜面反射的墙壁。工程运行于VS2008环境,需要OpenGL支持。Release目下exe文件可以直接双击运行查看结果(需要glut32.dll动态链接库的支持)。-ray-tracing ray tracing algorithm. Includes light intersection, tracking, object mat
sombrero
- 著名的墨西哥草帽三维编程,matlab语言。-Well-known Mexican hat three-dimensional programming, matlab language.
Adaptive-
- 自适应图像立体匹配 Adaptive stereo matching images-Adaptive stereo matching images
blender-2.48a.tar
- Source Code of Blender, a 3D creation software.
3DDelaunay
- 散乱点数据的三角剖分及在三维显示,利用一种平面散乱点集的Delaunay三角剖分算法来对散乱点数据进行剖分-Triangulation of scattered data points and in three-dimensional display, using a planar set of points scattered Delaunay triangulation algorithm for triangulation of scattered data points
Flood3D
- 基于种子填充算法的洪水淹没三维显示的程序-Seed filling algorithm based on three-dimensional display of the flood program
geom3d_2011.06.30
- 这是一个基于三角曲面网格实现测地线算法的matlab程序源码-This is an implementation of geodesic (shortest path) algorithm for triangular mesh (triangulated surface) first described by Mitchell, Mount and Papadimitriou in 1987[1] with some minor improvements, extensions and sim