资源列表
Kriging 算法实现 2D和3D地图等高线
- 利用vc++实现Kriging 算法,此算法实现 2D和3D地图等高线-use vc achieve Kriging algorithm, the algorithm to achieve 2D and 3D contour maps
OceanWater
- 海面的模拟The OceanWater sample demonstrates the use of vertex and pixel shaders to create the effect of a shiny oscillating ocean surface with multiple waves moving in different directions.
raytracedemo
- 光线跟踪的例子程序,学习全局光照的兄弟们可以下载学习一下
混凝土随机投料matlab
- 混凝土随机投料matlab,可以自定义投料粒径和体积率。
chechigujiqumianzu
- use matlab draw the surface of the gear skiving
Sketchup二次开发_一种实用的BIM解决方案
- 通过在Sketchup上做二次开发,来实现建筑信息模型BIM的实现需求(By implementing the two development on Sketchup, the realization requirement of building information model BIM is realized.)
estimate_normal
- 计算点云表面的法线向量(computes the vector normal of surface of the point cloud)
多媒体教室
- 这是一个基于VRML构建的多媒体教室复杂场景的代码,里面包含多媒体放映,室内布置,电脑启动等多个交互场景(This is a VRML-based multimedia classroom complex scene code, which contains multimedia projection, indoor layout, computer boot and other interactive scenes.)
常用的三维点云数据(已经整理格式)
- 常见的点云数据,已经整理好格式可以直接使用(Common point cloud data)
src
- 结构光三维重建,用来生成点云,精度较高,速度较慢。(Three-dimensional reconstruction of structured light)
三维重建
- 基于matlab的三维重建,可实现切片的体渲染(This code is based on matlab,which can be used to reconstruct the slice)
waterwave002
- 该程序模拟了海浪的三维动态仿真,展示了随机海风作用下,波浪的运动。(The program simulates the three-dimensional dynamic simulation of ocean waves)