资源列表
01_Terrain
- 一个简单的Direct3D的三维地图模拟图片,程序很简洁,初学者学习,大神级别请自行飘过-A simple Direct3D three-dimensional map simulation picture, the program is very simple, beginners learn, the gods level please drift yourself
01_MotionBlur
- 一个简单的direct3D图形,运动模糊效果源代码,可以运行,仅供学习参考-A simple direct3D graphics, motion blur effect source code that can run for learning only
exam_2_lifangti
- 用opengl实现立方体的旋转,立方体是彩色的,过程完全展示在面板上。 -Using OpenGL to achieve the rotation of the cube, the cube is color, the process is fully displayed on the panel.
exam_2_3Dyuanzhui
- 用opengl实现圆锥的旋转,圆锥的操作是通过键盘来实现的,过程完全展示在面板上。 -Using OpenGL to achieve the rotation of the cone, cone operation is achieved through the keyboard, the process is fully displayed on the panel.
exam_2_qiuti
- 用opengl实现球体的绘制,球体的操作是通过键盘来实现的,过程完全展示在面板上。 -Using OpenGL to achieve the drawing of the sphere, the operation of the ball is achieved through the keyboard, the process is fully displayed on the panel.
yixiang
- 自己进行替换数据,可得到实线条的方体,可通过简单的设置,即可应用-You can replace the data, you can get solid lines of the cube, can be set by a simple, you can apply
rgbd-slam-of-gao
- 高博士的rgbd-slam,深入浅出,非常适合初学者-the code of rgbd-slam of doctor gao. it s understandable and good to learn for the slam beginners.
calibration
- 极易入手的单目标定,程序规范,适合初学者。-easy to use cpp of calibration.
dianyun_select
- 基于PCL的点云点选与显示主程序,基于点云库实现-Based on the PCL point cloud point selection and display the main program, based on point cloud library implementation
lv_bo
- 基于PCL的点云滤波处理主程序,基于点云库实现,可以进行点云的简化,加速-Based on the PCL point cloud filter processing main program, based on point cloud library implementation, can be point cloud simplification, acceleration
3DDisplaybyWorldWind
- Java程序,利用WorldWind工具包进行3D地卫系统仿真,可以实现地球自转,卫星绕地球飞行,卫星轨道显示等。-Java program, the use of WorldWind toolkit for 3D defense system simulation, can achieve the Earth s rotation, satellite orbit around the Earth, satellite orbit display.
MESH--SIMPLE
- 针对ply文件格式的网格简化代码实现,简化方法主要是利用二次误差矩阵的方法减少面片数。在vs上执行oglpmesh.dsw文件在视图中添加文件中的自带的ply模型可进行模型简化实现。-The simplification method is to reduce the number of patches by using the quadratic error matrix method. Execute the oglpmesh.dsw file on vs Add the ply model