资源列表
Ball_triangle
- 基于VTK,用三角片组成一个球的VC++源代码-Based on VTK, with a triangular piece to form a ball of VC++ source code
3D_piano
- 场景控制:ESC:退出程序 F1:窗口模式或全屏模式的切换 A,S,D,F,J,K,L:分别发出1-7四个音. -Scene control: ESC: exit procedures F1: window mode or full-screen mode switch A, S, D, F, J, K, L: the sound of four separately issued 1-7.
Cjiajia2D3DgraphicsProgram
- 二维,三维分形图的生成算法,技术,一些典型实例-2D,3D graphics producing algorithms, technical methods, and some important examples.
llmozlib
- llmozlib:在3D游戏中嵌入网页显示库(Second Life中使用,基于mozilla——firefox使用的网页引擎)-llmozlib: embedded in the 3D Games page Library (Second Life use, based on the mozilla- firefox-use web engine)
Laplace-Gaussian-Pyramid
- ffdhfhg b fjiogn soonsnvjv fin f fdg josg-fdgdsdffdfgfgkio p p d
towers
- vrml写的一个tower虚拟场景,有文理材质等附加效果,用记事本可看代码-Writing a tower VRML virtual scene, and so has the additional effect of texture Cognitio with Notepad can watch code
Direct3Dtoon
- 卡通渲染DirectX-Cell Shading DirectX
3dsuanfa
- 三维基本几何变换算法 -Basic geometric transformations of three-dimensional algorithm
publish
- 使用D3D实现的一个简单动画程序,其中一些是自己实现的库函数-D3D implementation using a simple animation program, some of which are their own implementation of the library function
Terrain
- Direct3D游戏开发里的一个简单例子,实现了地形的绘制-Direct3D game development in a simple example of implementation of the terrain rendering
Buoyancy
- Buoyancy algorithm used in Tomb Raider. The algorithm is suited for polyhedra on flat water surfaces.
VolumeRenderCartesian
- 光线投射体绘制源码,用opengl实现,生成的是一个头模型-Ray Casting Volume Rendering source, opengl implementation used to generate a first model