资源列表
OpenGl
- c++实现opengl的代码, 其中有3个实例, 是很好的opengl的入门代码-c++ implementation of opengl code, there is one of three examples is a good entry-opengl code
Vierwer
- 查看.wrl模型文件,并在mfc的界面中显示出来-.wrl viewer
rendering_original
- 人物运动控制,时间对齐,插值,读取AMC文件,写AMC文件-character animation,time warping,interpolation
kalmanfilter090113
- 输入wiimote的加速度信息,利用kalmanfilter过滤加速度,得到有效的信息-use kalman filter refine the acceleration data from the wiimote, get the final useful data
MotionShow_IK
- 利用lm库在实现inverse kinematic,能够给定点,使人体的关节点自动符合这些给定的约束-using lm library to realize inverse kinematics, and let the human pose to satisfy the constraints.
KikyouB
- 用来进行花的模拟的vrml语言的源代码
PrimeFrame
- vega Prime 三维视景开发框架结构。以 Multigen公司的 Creator2.5.1和 Vega Pr ime1.1 为主要工具,根据既有的数字地形,加贴纹理,映射文化特征,构建模型数据库,导入 Vega Pr ime 运行环境中实现交互,实现了一定程度的视景模拟。-vega Prime three-dimensional structure of visual development framework. Creator2.5.1 companies to Multigen a
Sandy3-1-1_src_rev1008
- Sandy是一个Flash 3D引擎,可以用于Actionscr ipt2.0,Actionscr ipt3.0和haXe中。-Sandy is a Flash 3D engine, available in 3 versions: AS2, AS3 and haXe。
G3D-7.01-src
- G3D 引擎是为 C++ 的游戏开发者、研究人员或者学生准备的 3D 图形库,包含一组可靠而且高性能的通用三维示例。src版-G3D engine for C++ for game developers, researchers or students to prepare the 3D graphics library, contains a set of reliable and high-performance general-purpose three-dimensional examp
delphi_3d_designer
- 一个Delphi开发的矢量3D绘图源代码-abstract : drawing 3D shapes and changing the camera and screen position with the mouse key words : 3D graphics, geometry, perspective, floodfill, vector graphics, camera, World view, homogeneous transforms software use
cudacluster-source-1.0
- 利用NIVIDIA公司的GPU编程SDK CUDA进行聚类分析-Using CUDA for hierachy clustering taking advantages of Pararell programming
browse-0.9
- IDL程序辅助浏览三维数据集(如体渲染),二维切片和一维的时间序列图形-Browse is an IDL program that can interactively visualize scalar and vector three-dimensional datasets. It plots 2D slices as either contour, surface, or vector field plots, and 1D line cuts.