资源列表
Lumiere.rar
- java3D实现不同灯光的照射效果,场景中同时有阴影出现,java3D to achieve the different effects of light exposure, the scene at the same time to cast a shadow appears
3Dmesh.rar
- 实现3D自动划分网格,网格包括三角形、四边形和六面体等,This function is for 3D automatical meshing.
LMBs_OSG_Examples.zip
- OpenSceneGraph 例子,包含三角化等内容,OpenSceneGraph example, contains the triangulation etc.
CSAATutorial.zip
- 一段输出3d效果的c++源码,尽供学习使用,3d effect for some output c++ source code, to do for learning to use
matrix
- 3d C++ samples (matrix)
30_Collide
- 该程序模拟了小球的弹性碰撞的物理过程,对于编写3D程序的人很有帮助-The program simulates the bouncing ball of the physical process for the preparation of 3D programs were very helpful
viewer
- 主要实现DEM数据的可视化表达,包含多种数据格式及展示方式.-Main achievement of DEM data visualization, including a variety of data formats and presentation.
vpmotion_drive
- vega prime与C++混合编程实例,模拟驾驶车辆运动,可以左转右转,加速减速,刹车等功能,可以用键盘和鼠标控制。-This sample illustrates the use of the drive motion model (vpMotionDrive). It defines the class myApp, which is derived from vpApp, and overrides the vpApp::onKeyInput() method to allow for
testOSGMFC
- 基于mfc的OSG入门实例程序!适合新手用来学习!方便功能扩展!-The OSG based mfc example program started! Suitable for beginners to learn! Convenient extensions!
[PDF]Real-TimePRendering.3rd
- Real-Time Rendering.3rd是一本英文电子书,主要讲的是计算机图形学实时渲染方面的内容,包含实时渲染相关的各个方面,有一定参考价值。-Real-Time Rendering.3rd is an English book, mainly talking about the real-time computer graphics rendering . Includes all aspects related to real-time rendering.It has some r
ShadowMapgo
- 此算法为经典的阴影图算法,可以得到平滑的,实时性的软阴影效果,读者可以尝试一下-failed to translate
SoftShadow
- 此文件实现了软件shader的实现,来实现一个光照椅子的动态效果.-This file implements the software shader implementation to achieve the dynamic effect of a light chair.