资源列表
SpeedTree3.01
- speedtree 3.01 MAX plugin for tree modeling
Speedtree 4.0 lite
- Speedtree CAD 4.0 Lite. For gaming tree design
SPEEDTREE_STANDART_LIBRARY
- Speedtree 4 standard tree library
SpeedTree _v5.1_Setup
- Speedtree 5.1 setup file
SpeedTree_Compiler_User_Manual
- SpeedTree 5 Compiler User Manual
SpeedTree_Modeler_User_Manual
- SpeedTree Modeler User Manual CHM
网格简化源码
- 简化3d模型网格数,生成适合在LOD中使用的多层次模型。(It simplifies the number of grid in 3D model and generates multi-level models suitable for LOD.)
Shader.for.Game.Programme
- Shader for game programmers
opengl码啊
- OPENGL简单的地形生成,很简单实用好用(OPENGL simple terrain generation)
instrument
- 这里是使用js中echarts库编写的汽车仪表模型(Here is an automobile meter model written in echarts Library of JS.)
D3D11初始化
- d3dprogramd3d编程例子还不错,初学者可以看看的点点滴滴(D3dprogramd3d programming example is not bad, beginners can see the dribs and drabs.)
highlight
- OSG 中通过射线相交获取交点节点,使得节点使其高亮(pick a node and let it highlight)