资源列表
DynamicObject
- Default object class from my engine physics neosoft
acis_api
- acis常用函数,包括基本几何造型函数、布尔运算-acis commonly used api functions, including basic geometric modeling functions, Boolean operators, etc.
DefaultObject
- Default object class from my engine cpp simulator
luaGame
- c语言调用Lua脚本实现的一个简单的游戏开发,本例主要是C与Lua互调用的学习-c Lua scr ipting language called a simple game development, in this case mainly C and Lua call each other,
Developping-a-3dsMax-plugins
- 3ds Max的插件开发示例及配置文档,在3ds中显示hello world!-The document of developing a 3ds Max s plug-ins,and displays "Hello World!"in 3ds Max.
VTKimageZoomIn
- VTK实现图像的放大,采用内插放大的形式,放大效果比普通放大更好。工程文件,修改数据路径后可以直接运行-VTK for image magnification, using interpolation enlarged form, amplification effect amplification better than ordinary. Project file, modify the data path can be run directly
asptable
- 纯ASP代码生成图表——折线图 分,柱状 和饼状,折线三种图表,非常实用!-pure ASP code generation chart -- Plotting points, and the columnar Caky, dogleg three charts, a very practical!
guanmaisanwei
- 血管的三维重构,转载过来的,希望对大家有帮助-Three-dimensional reconstruction of blood vessels, reproduced over, we want to help
Lesson07
- LWJGL nehe Lesson07 2011 update
Shadow_Mapping
- 计算机图形学 shadow Mapping-shadow Mapping
A01_OpenGLFrameWork
- openGL编程基本框架,opengl编写3D程序基本结构,可以在这个基础上编写3d程序-the basic framework openGL programming, opengl basic procedures for the preparation of 3D structures, can be prepared on this basis at 3d program
TCLVTK
- A TCL/VTK program for 3D/2D rendering visualization.