资源列表
HelloWorldX
- 物理引擎PhysX的入门实例,创建了地面和一个物理体。
OpenGl_desk.rar
- 使用OPenGL绘制三维场景,比如桌子,花草,圆锥体,包含纹理映射,运动和视角转换,Three-dimensional rendering the use of OPenGL scenes, such as tables, flowers, cone, including texture mapping, movement and perspective conversion
3d_v5
- Pequeñ o programa de graficos 3d , para principiantes, contiene algunas fallas de diseñ o en cuestion de compresion de mostrar graficos en 3d
phg2poly
- 将四面体转换为多面体的简单程序。对于复杂外形可能出现凹形的多面体-Tetra to multi_face cell
calibration
- 极易入手的单目标定,程序规范,适合初学者。-easy to use cpp of calibration.
5118
- Classic GLCM texture calculation method, Is a good learning materials to learn PCA feature extraction, Decoupling, restore the original signal.
rc817
- In matlab R2009b debugging through, Dimensional phononic crystals FDTD method calculation examples band gap, Classic GLCM texture calculation method.
3dtest
- 3D开发demo,展示3d模型,旋转模型,拖动模型(3D develops demo, shows 3D model, rotation model, drag model)
_UpgradeReport_Files
- RECURSOS DE GRAFICOS PARA EL OPEN
VR_GeoObject
- osgearth 绘制点,线,圆形,区域等等。(Osgearth draw points, lines, areas)
3D
- 用这个源代码可以轻松的演示出3D立体效果。-Use this source code can easily demonstrate a 3D stereo effect.
spacecow1
- 一个maya做的奶牛,还是不错的,和大家一块共享一下-Maya made a cow, or good, and we shared about a