资源列表
E-opengl
- 一个简单的OPENGL支持库的演示,有一些命令被封装在模块里了-A simple demonstration of OPENGL support library
illumination
- 实现了球体跟圆柱体的纹理贴图&&光照的实现.是学习3d编程的基本-Achieved a sphere with the cylinder s texture mapping
TerrainEngine-bin
- Coin3D的具体实例 bin的文件 自己看看哈-Coin3D document specific instances of their own bin to see Kazakhstan
cookbook
- OpenSceneGraph cookbook3.0 源代码-OpenSceneGraph cookbook3.0 source code
simpleD3D11Texture
- Simple program which demonstrates Direct3D11 texture interoperability with CUDA. The program creates a number of D3D11 textures (2D, 3D, and CubeMap) which are written to from CUDA kernels. Direct3D then renders the results on the screen. A Direct3D
chinese
- 强大的3维开源渲染库ogre的中文参考资料,非常详细-Powerful open source 3D rendering of the Chinese ogre reference library, a very detailed
PROOGRE3DPROGRAMMING
- 这是一本关于DirectX图形技术编程的教程,适合初学者-This is about a DirectX graphics technology programming tutorial for beginners
PRO_OGRE_3D_PROGRAMMING
- Ogre 3D是一个成熟,稳定,可靠,灵活,跨平台,而且拥有丰富功能实时3D图形库。本书讨论的主题是其中视频图像部分:更准确地说,是Ogre 3D渲染库以及如何用它去渲染图象。在Ogre 3D的名字中包含“3D”是很贴切的,因为那就是它所能做的所有事情。它不能处理用户输入,不能管理你的游戏状态,不能做网络通讯,不能播放声音。它只是做为一个3D渲染引擎被设计出来,并且那就是它唯一的应用。因为专业,所以它总是能够很好的完成它本分的任务。(虽然Ogre引擎中也会包含比如输入系统等一些简单的实现,但官方
OGRE
- 开原D3D引擎OGRE开发文档,很好的学习工具-D3D engine OGRE open development of the original document, a very good learning tool
rio_1_2_37__r6
- 3DSmax render engine.
sphere
- 显示一个球并可以修改球的一些特性如半径、镜面反射系数等-Shows a ball and you can modify some features, such as the radius of the ball, specular reflection coefficient
synthese
- Application for 3D objects Modelisation and drawing