资源列表
library
- skpviewer做的图书馆模型,可以与unity3D共同开发实现场景漫游,做的粗糙,仅供参考。(Skpviewer library model, can be developed together with the unity3D to achieve the scene roaming, do rough, for reference only.)
GraphicsPro_ADD-Fog
- D3D图形场景实例,C++编程,三维场景,主要内容是创建一个飞机模型使之旋转。-D3D Graph example
OGRE-learning
- OGRE学习资源包,以及一部分wiki,适合初学者学习-Sourse Package for learning ogre,and some wiki for ogre
PondWater
- 真是水面的渲染,可以看见波光粼粼的水面,并且支持倒影、发射、折射。提供RTT技术的完整代码-Is the surface rendering, can be seen sparkling water, and to support reflection, emission, refraction. RTT technology to provide a complete code
CollisionDetection1
- opengl环境下实现方块中球体的碰撞检测-Collision detection of sphere in C++ environment
mirror
- DirectX镜面反射源代码,d3d实现-Mirrow effect using DirectX
youeryuanmox-97
- 3Dmax源文件,发一个有贴图的幼儿园模型分享,精模,有贴图。-3Dmax source file, send a map kindergarten model sharing, fine mold, there are maps.
Focus.On.3D.Terrain.Programming
- 介绍3D地形编程的入门书籍。主要内容包括地形纹理映射,光照和阴影,地形Lod技术,GeoMipmap,四叉树算法,ROAM算法-Introduction 3D terrain introductory programming books. The main contents include terrain texture mapping, lighting and shadows, terrain Lod technology, GeoMipmap, quadtree algorithm, RO
Windows_OpenGL
- opengl超级宝典(第三版)的windows1-23章源代码-opengl super book (third edition) windows1-23 Chapter of the source code
ocean_project_grid
- 最早用投影网格法实现海面波动效果的代码,基于D3D,进行三维仿真,实现海面的波动效果,雾效果等。-Grid method was first realized by projection effects of sea level fluctuations in the code, based on D3D, three-dimensional simulation, the fluctuation effects to achieve the sea, fog effects.
3d
- 3d示例程序,建立了一个3d的三棱锥,并让之旋转。包括了所有框架文件,是一个完整的项目工程-3D sample program, set up a 3D three pyramid, and let the rotation. Including all the framework documents, is a complete project
model_reader
- 3D模型读取的程序,比较实用,D3D。另附功夫熊猫的模型-3D model of the reading process, more practical, D3D. Kung Fu Panda model attached